The latest issue of PC Zone boasts an
exclusive F.E.A.R 3 (F.3.A.R) cover and a first look at Warner Bros'
nightmarish FPS - which will release in Autumn.
Alma Wade is back
and she's eating for two: The F.E.A.R team are desperately trying to
destroy her once and for all before she gives birth to something all
kinds of terrible.
Coding for the
title has been taken on by Day 1 Studios - in conjunction with previous
F.E.A.R developer Monolith.
The studio has implemented a new
Generative Scare System for the PC, 360 and PS3 game - meaning the
timing and placements of enemies will change in each playthrough. Clever
stuff.
The game's leading character Point Man
and his ghost brother Paxton Fettel return to create both a rich single
player and co-op experience, according to the mag.
PC Zone had
this to say: "The ways in which each character works alongside the other
is undeniably classy. Because Fettel is dead and Point Man still has
blood pumping they can each see different things."
"There'll be
visions, messages and scares that one character can see that the other
will remain blissfully unaware of."
The mag also feels that the
intensity of the franchise has been upped since the last instalment
saying, "F.E.A.R 2's action was fairly frenetic, but in terms of sheer
on-screen mayhem F.E.A.R 3 has it trumped".
The firm has also revealed that the horror movie master John Carpenter advised F.E.A.R 3 developer Day 1 on the storyline of the game.
Carpenter - the man behind The Thing, The Fog, Halloween and many more cinematic classics - gave the team guidance on its cut-scenes and storyline.
"John Carpenter just had this vision we wanted to tap into," creative director Frank Rooke told this month's PC Zone.
"It was a close relationship and a learning experience for us both. We came out of it with a really good story, a really good narrative."