Thursday, 27-01-2022, 08:17:04
Gamerrequest - Be with us & Get your need
Welcome Guest | RSS
Main | | Registration | Login
Site menu

Sub Menu
Games News [26]
News about the upcoming & current gaming world.
Game Reviews [1]
Take a look at the game reviews
Game Previews [3]
Take a look at the preview of the upcoming video games.

Our poll
Rate my site
Total of answers: 45

Chat Room


Total online: 1
Guests: 1
Users: 0

Login form

Adbrite Ad

Main » 2010 » April » 9 » F.E.A.R 3 revealed
F.E.A.R 3 revealed
Title coming to Xbox 360, PC and PS3 in Autumn

The latest issue of PC Zone boasts an exclusive F.E.A.R 3 (F.3.A.R) cover and a first look at Warner Bros' nightmarish FPS - which will release in Autumn.

Alma Wade is back and she's eating for two: The F.E.A.R team are desperately trying to destroy her once and for all before she gives birth to something all kinds of terrible.

Coding for the title has been taken on by Day 1 Studios - in conjunction with previous F.E.A.R developer Monolith.

The studio has implemented a new Generative Scare System for the PC, 360 and PS3 game - meaning the timing and placements of enemies will change in each playthrough. Clever stuff.

The game's leading character Point Man and his ghost brother Paxton Fettel return to create both a rich single player and co-op experience, according to the mag.

PC Zone had this to say: "The ways in which each character works alongside the other is undeniably classy. Because Fettel is dead and Point Man still has blood pumping they can each see different things."

"There'll be visions, messages and scares that one character can see that the other will remain blissfully unaware of."

The mag also feels that the intensity of the franchise has been upped since the last instalment saying, "F.E.A.R 2's action was fairly frenetic, but in terms of sheer on-screen mayhem F.E.A.R 3 has it trumped".

The firm has also revealed that the horror movie master John Carpenter advised F.E.A.R 3 developer Day 1 on the storyline of the game.

Carpenter - the man behind The Thing, The Fog, Halloween and many more cinematic classics - gave the team guidance on its cut-scenes and storyline.

"John Carpenter just had this vision we wanted to tap into," creative director Frank Rooke told this month's PC Zone.

"It was a close relationship and a learning experience for us both. We came out of it with a really good story, a really good narrative."

Category: Games News | Views: 608 | Added by: shaikh | Rating: 5.0/1
Total comments: 0
Only registered users can add comments.
[ Registration | Login ]
Latest Trailer

Adbrite Ads

Latest News
[11-03-2010][Games News]
Lara Croft And The Guardian Of Light (1)
[12-03-2010][Games News]
Prince of Persia: The Forgotten Sands (0)
[12-03-2010][Game Reviews]
Tomb Raider - Underworld (0)
[12-03-2010][Game Previews]
Mafia II (1)
[16-03-2010][Games News]
Gameinformer Reveals New Lara Croft's Plot Details (1)
[16-03-2010][Game Previews]
Civilization V (0)
[17-03-2010][Game Previews]
Lara Croft & the Guardian of Light (0)
[18-03-2010][Games News]
Spider-Man: Shattered Dimensions revealed (0)
[21-03-2010][Games News]
Splinter Cell Conviction PC delayed once again (0)
[21-03-2010][Games News]
C&C4's controversial DRM Details (0)


«  April 2010  »

Our Friends
Рейтинг сайтов Lineage2

Search Engine Optimization SEO

Flag Counter
free counters

Copyright gamerrequest © 2022